It's a parody of FASA's BattleTech game (the orc is even named "Fahzah"). On Level 5 there's a battle between an Apparatus of Kwalish and an iron golem piloted by an orc. Behemoth Battle: The module WG7 Castle Greyhawk.They will hunt down and kill anyone inside the maze. One possible destination is a giant labyrinth with two minotaurs riding bulls. Somewhere in the Caverns is a teleportation trap that sends victims to other planes of existence. Beast in the Maze: The modules S4 The Lost Caverns of Tsojcanth had a minotaur with its lair inside a maze.However, he punishes Amun-re by condemning his spirit to wander the land until someone steals his treasure from his tomb. A member of the mob kills him anyway, and the god Osiris is forced to carry out the curse. The pharaoh Amun-re sacrifices the wealth and well being of his people to build himself a magnificent pyramid tomb.When he's threatened by an angry mob, he lays a curse that will cause the land to dry up if he is killed. Barred from the Afterlife: Module I3 Pharaoh.Unfortunately, there is a 50% chance that the food is poisonous. If the PCs can learn how to operate the controls, they can get food to eat. Kitchen areas have computer operated food dispensers that provide food to the vegepygmy monsters. Auto-Kitchen: Module S3, "Expedition to the Barrier Peaks", takes place inside a crashed starship. Artistic License Economics: Gygax openly admitted that the economics of a typical campaign made no sense, with all the dragon hoards and piles of treasure being suddenly reintroduced to circulation with no warning, but chalked it up to Rule of Cool.Artificial Insolence: The Cavalier character class, introduced in Unearthed Arcana, is required to charge the enemy full-speed in a specific order of preference (starting with powerful monsters and ending with peasants), ignoring all other considerations.Artificial Gravity: The starship's technology in the 1st Edition module S3 Expedition to the Barrier Peaks.note Unless multi-classed with an armor-wearing class - M-U/Thieves can wear leather, M-U/Fighters & M-U/Clerics can wear any armor (1st Edition only). Armor and Magic Don't Mix: In 1st and 2nd Edition Advanced D&D, magic users/wizards are simply forbidden to wear armor under the standard rules.
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